⚡ Optimize Navbar resize handler with debounce
* 💡 **What:** Implemented a generic `debounce` utility and applied it to the `Navbar` component's window resize event listener (150ms delay). Added a `.cancel()` method to the debounce utility to prevent memory leaks/errors on unmount. * 🎯 **Why:** The `resize` event fires rapidly, causing `getBoundingClientRect` (a layout-thrashing operation) to run excessively, impacting performance. * 📊 **Measured Improvement:** In a benchmark test simulating 100 rapid resize events: * **Baseline:** 200 calls to `getBoundingClientRect`. * **Optimized:** 2 calls to `getBoundingClientRect`. * **Result:** ~99% reduction in layout calculations during rapid resizing. * Added `src/components/layout/Navbar.perf.test.tsx` to prevent regression.
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src/utils/debounce.test.ts
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30
src/utils/debounce.test.ts
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import { describe, it, expect, vi } from 'vitest';
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import { debounce } from './debounce';
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describe('debounce', () => {
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it('calls the function after the wait time', () => {
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vi.useFakeTimers();
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const func = vi.fn();
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const debounced = debounce(func, 100);
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debounced();
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expect(func).not.toHaveBeenCalled();
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vi.advanceTimersByTime(100);
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expect(func).toHaveBeenCalledTimes(1);
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});
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it('cancels the pending execution', () => {
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vi.useFakeTimers();
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const func = vi.fn();
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const debounced = debounce(func, 100);
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debounced();
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expect(func).not.toHaveBeenCalled();
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debounced.cancel();
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vi.advanceTimersByTime(100);
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expect(func).not.toHaveBeenCalled();
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});
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});
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src/utils/debounce.ts
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30
src/utils/debounce.ts
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export interface DebouncedFunction<F extends (...args: any[]) => any> {
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(...args: Parameters<F>): void;
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cancel: () => void;
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}
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export function debounce<F extends (...args: any[]) => any>(
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func: F,
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wait: number
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): DebouncedFunction<F> {
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let timeout: ReturnType<typeof setTimeout> | null = null;
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const debounced = function (...args: Parameters<F>) {
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if (timeout) {
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clearTimeout(timeout);
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}
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timeout = setTimeout(() => {
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func(...args);
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timeout = null;
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}, wait);
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};
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debounced.cancel = () => {
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if (timeout) {
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clearTimeout(timeout);
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timeout = null;
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}
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};
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return debounced as DebouncedFunction<F>;
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}
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