⚡ Bolt: Optimize GradientBlinds loop and GC
- Refactored GradientBlinds.tsx to use mutable refs for mouse coordinates. - Removed synchronous layout thrashing (getBoundingClientRect) from the animation loop. - Optimized OGL uniform updates to use in-place array mutation. Co-authored-by: ragusa-it <196988693+ragusa-it@users.noreply.github.com>
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