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bolt-optim
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palette-ux
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0808fcc2d5 |
21
src/App.tsx
21
src/App.tsx
@@ -3,7 +3,7 @@ import { BrowserRouter, Routes, Route } from 'react-router-dom';
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import { LanguageProvider } from './i18n';
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import { LanguageProvider } from './i18n';
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import { Navbar, Footer, FancyCursor, ScrollToTop } from './components/layout';
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import { Navbar, Footer, FancyCursor, ScrollToTop } from './components/layout';
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import { Home } from './pages/Home';
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import { Home } from './pages/Home';
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import { PageLoader } from './components/ui';
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import { PageLoader, SkipLink } from './components/ui';
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import './styles/global.css';
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import './styles/global.css';
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// Lazy load pages to reduce initial bundle size.
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// Lazy load pages to reduce initial bundle size.
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@@ -15,17 +15,20 @@ export function App() {
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return (
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return (
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<LanguageProvider>
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<LanguageProvider>
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<BrowserRouter>
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<BrowserRouter>
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<SkipLink />
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<ScrollToTop />
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<ScrollToTop />
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<FancyCursor />
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<FancyCursor />
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<Navbar />
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<Navbar />
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{/* Suspense handles the loading state for lazy-loaded routes */}
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<main id="main-content" tabIndex={-1} style={{ flex: 1, outline: 'none' }}>
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<Suspense fallback={<PageLoader />}>
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{/* Suspense handles the loading state for lazy-loaded routes */}
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<Routes>
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<Suspense fallback={<PageLoader />}>
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<Route path="/" element={<Home />} />
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<Routes>
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<Route path="/about" element={<About />} />
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<Route path="/" element={<Home />} />
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<Route path="/contact" element={<Contact />} />
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<Route path="/about" element={<About />} />
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</Routes>
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<Route path="/contact" element={<Contact />} />
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</Suspense>
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</Routes>
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</Suspense>
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</main>
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<Footer />
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<Footer />
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</BrowserRouter>
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</BrowserRouter>
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</LanguageProvider>
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</LanguageProvider>
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@@ -65,8 +65,7 @@ const GradientBlinds: React.FC<GradientBlindsProps> = ({
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const rendererRef = useRef<Renderer | null>(null);
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const rendererRef = useRef<Renderer | null>(null);
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const mouseTargetRef = useRef<[number, number]>([0, 0]);
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const mouseTargetRef = useRef<[number, number]>([0, 0]);
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// Optimization: store raw pointer position (viewport coords) to decouple event handling from calculation
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// Optimization: store raw pointer position (viewport coords) to decouple event handling from calculation
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// Changed to a stable object to avoid GC pressure in high-frequency event handlers
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const pointerPosRef = useRef<{ x: number; y: number } | null>(null);
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const pointerPosRef = useRef<{ x: number; y: number; active: boolean }>({ x: 0, y: 0, active: false });
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const isMobileRef = useRef<boolean>(false);
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const isMobileRef = useRef<boolean>(false);
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const lastTimeRef = useRef<number>(0);
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const lastTimeRef = useRef<number>(0);
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const firstResizeRef = useRef<boolean>(true);
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const firstResizeRef = useRef<boolean>(true);
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@@ -305,8 +304,7 @@ void main() {
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const cx = gl.drawingBufferWidth / 2;
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const cx = gl.drawingBufferWidth / 2;
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const cy = gl.drawingBufferHeight / 2;
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const cy = gl.drawingBufferHeight / 2;
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uniforms.iMouse.value = [cx, cy];
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uniforms.iMouse.value = [cx, cy];
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mouseTargetRef.current[0] = cx;
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mouseTargetRef.current = [cx, cy];
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mouseTargetRef.current[1] = cy;
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}
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}
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};
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};
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@@ -334,13 +332,10 @@ void main() {
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x = (e.clientX - rect.left) * scale;
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x = (e.clientX - rect.left) * scale;
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y = (rect.height - (e.clientY - rect.top)) * scale;
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y = (rect.height - (e.clientY - rect.top)) * scale;
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}
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}
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mouseTargetRef.current[0] = x;
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mouseTargetRef.current = [x, y];
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mouseTargetRef.current[1] = y;
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pointerPosRef.current = null; // Ensure loop doesn't override
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pointerPosRef.current.active = false; // Ensure loop doesn't override
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} else {
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} else {
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pointerPosRef.current.x = e.clientX;
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pointerPosRef.current = { x: e.clientX, y: e.clientY };
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pointerPosRef.current.y = e.clientY;
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pointerPosRef.current.active = true;
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}
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}
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};
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};
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@@ -349,7 +344,7 @@ void main() {
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uniforms.iTime.value = t * 0.001;
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uniforms.iTime.value = t * 0.001;
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// Update target based on pointer position and scroll offset
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// Update target based on pointer position and scroll offset
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if (pointerPosRef.current.active) {
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if (pointerPosRef.current) {
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const scale = (renderer as unknown as { dpr?: number }).dpr || 1;
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const scale = (renderer as unknown as { dpr?: number }).dpr || 1;
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let x, y;
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let x, y;
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@@ -366,8 +361,7 @@ void main() {
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x = (pointerPosRef.current.x - rect.left) * scale;
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x = (pointerPosRef.current.x - rect.left) * scale;
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y = (rect.height - (pointerPosRef.current.y - rect.top)) * scale;
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y = (rect.height - (pointerPosRef.current.y - rect.top)) * scale;
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}
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}
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mouseTargetRef.current[0] = x;
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mouseTargetRef.current = [x, y];
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mouseTargetRef.current[1] = y;
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}
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}
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if (mouseDampening > 0) {
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if (mouseDampening > 0) {
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@@ -382,13 +376,8 @@ void main() {
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cur[0] += (target[0] - cur[0]) * factor;
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cur[0] += (target[0] - cur[0]) * factor;
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cur[1] += (target[1] - cur[1]) * factor;
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cur[1] += (target[1] - cur[1]) * factor;
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} else {
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} else {
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if (pointerPosRef.current.active || isMobileRef.current) {
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if (pointerPosRef.current || isMobileRef.current) {
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// In no-dampening mode, update values directly.
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uniforms.iMouse.value = mouseTargetRef.current;
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// We copy values instead of assigning the reference to avoid aliasing issues
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// (where cur and target become the same array) if dampening is enabled later
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// without re-creating uniforms (though currently effect deps handle that).
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uniforms.iMouse.value[0] = mouseTargetRef.current[0];
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uniforms.iMouse.value[1] = mouseTargetRef.current[1];
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}
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}
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lastTimeRef.current = t;
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lastTimeRef.current = t;
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}
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}
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20
src/components/ui/SkipLink.module.css
Normal file
20
src/components/ui/SkipLink.module.css
Normal file
@@ -0,0 +1,20 @@
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.skipLink {
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position: absolute;
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top: 1rem;
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left: 1rem;
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z-index: 100;
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padding: 0.75rem 1.25rem;
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background-color: var(--md-sys-color-primary);
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color: var(--md-sys-color-on-primary);
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font-weight: 600;
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border-radius: var(--radius-md);
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text-decoration: none;
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transform: translateY(-200%);
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transition: transform var(--transition-normal);
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outline: none;
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box-shadow: var(--md-sys-color-shadow) 0px 4px 8px 3px;
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}
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.skipLink:focus {
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transform: translateY(0);
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}
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12
src/components/ui/SkipLink.tsx
Normal file
12
src/components/ui/SkipLink.tsx
Normal file
@@ -0,0 +1,12 @@
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import { useTranslation } from '../../i18n';
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import styles from './SkipLink.module.css';
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export function SkipLink() {
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const { t } = useTranslation();
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return (
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<a href="#main-content" className={styles.skipLink}>
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{t.nav.skipLink}
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</a>
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);
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}
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33
src/components/ui/__tests__/SkipLink.test.tsx
Normal file
33
src/components/ui/__tests__/SkipLink.test.tsx
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@@ -0,0 +1,33 @@
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// @vitest-environment jsdom
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import { render, screen, cleanup } from '@testing-library/react';
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import { describe, it, expect, afterEach } from 'vitest';
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import { SkipLink } from '../SkipLink';
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import { LanguageProvider } from '../../../i18n';
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describe('SkipLink', () => {
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afterEach(() => {
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cleanup();
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});
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const renderWithProviders = (component: React.ReactNode) => {
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return render(
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<LanguageProvider>
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{component}
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</LanguageProvider>
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);
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};
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it('renders correctly with correct href', () => {
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renderWithProviders(<SkipLink />);
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const link = screen.getByRole('link');
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expect(link).toBeTruthy();
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expect(link.getAttribute('href')).toBe('#main-content');
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});
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it('renders translated text', () => {
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renderWithProviders(<SkipLink />);
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const link = screen.getByRole('link');
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const text = link.textContent;
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expect(text === 'Zum Inhalt springen' || text === 'Skip to content').toBe(true);
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});
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});
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@@ -2,3 +2,4 @@ export { Button } from './Button';
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export { Card } from './Card';
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export { Card } from './Card';
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export { Input, Textarea } from './Input';
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export { Input, Textarea } from './Input';
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export { PageLoader } from './PageLoader';
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export { PageLoader } from './PageLoader';
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export { SkipLink } from './SkipLink';
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@@ -1,6 +1,7 @@
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export const de = {
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export const de = {
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// Navigation
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// Navigation
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nav: {
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nav: {
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skipLink: 'Zum Inhalt springen',
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home: 'Startseite',
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home: 'Startseite',
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about: 'Über uns',
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about: 'Über uns',
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contact: 'Kontakt',
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contact: 'Kontakt',
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@@ -3,6 +3,7 @@ import type { Translations } from './de';
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export const en: Translations = {
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export const en: Translations = {
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// Navigation
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// Navigation
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nav: {
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nav: {
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skipLink: 'Skip to content',
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home: 'Home',
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home: 'Home',
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about: 'About',
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about: 'About',
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contact: 'Contact',
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contact: 'Contact',
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