google-labs-jules[bot]
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78a04e80b6
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⚡ Bolt: Eliminate allocations in GradientBlinds loop
Refactors `GradientBlinds` animation loop to avoid garbage collection pressure:
- Uses stable object for `pointerPosRef` instead of nullable ref.
- Uses stable array for `mouseTargetRef` and mutates in-place.
- Mutates `uniforms.iMouse.value` instead of assignment.
- Reduces frame-by-frame allocation overhead for smoother animation.
Co-authored-by: ragusa-it <196988693+ragusa-it@users.noreply.github.com>
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2026-02-05 01:51:12 +00:00 |
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